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TexturePackerPro for Mac & Windows with Graphical User Interface

TexturePackerPro TexturePacker is a command line tool to create sprite sheets or sprite atlases without manual interaction! Without specifying any additional options TexturePacker already creates very good results.. But you also have enough options available to adjust things to your needs.

TexturePackerPro 2.4.0 for Mac OS X and Windows, a sprite sheet maker and optimization software development tool that can create and optimize sprite sheets in 15 different output formats for iOS, Android, and Web frameworks. Sprite sheets are invaluable for their ability to speed development time, simplify graphics, minimize memory usage, reduce load times, and speed up display of the sprites. TexturePackerPro is a drag'n'drop solution that offers complete control over all variables of sprite sheet maker, and image optimization.

Software Information System Requirements
Version: 2.4.3
  • Mac OS X 10.4 - 10.8 or higher
  • Windows 8/7/XP/Vista
  • 512 MB RAM or More
File Size: Windows:15.3 MB, Mac: 40.6 MB
License:Free to try, $24.95 to buy
Screenshot: View Screenshot
Rating :

TexturePackerPro with Graphical User Interface Features:
  • Basic features come for free!
    All basic features of TexturePacker come for free! Only enhanced layout and image optimization requires a payed license! No time limited demo!
  • Free .PVR/PVR.CCZ viewer
    Just doubleclick any pvr or pvr.ccz file from MacOS's finder to open it in TexturePacker's preview.
  • Commandline with XCode integration
    Integrate TexturePacker in your build toolchain or add it directly to XCode. When updating your assets just drop them into the assets folder. Rebuilding your project will also rebuild all sprite sheets with changes.
  • Graphical User Interface
    TexturePackerPro comes with a full featured graphical user interface including multi touch support, zooming and a tree view with all used sprites! The extreme fast layout algorithm shows all changes in realtime!
  • Direct support for .pvr.ccz and .pvr textures
    TexturePacker is the first tool which has direct support for cocos2d's new .pvr.ccz format! Especially when working with 16bit textures this new format is faster and smaller than even optimized PNG files.
  • Image optimization
    You can optimize your images for different pixel formats, including RGBA4444, RGB565, RGBA8888. To preserve the colors you can also apply different dithering methods.
  • TexturePacker Essential
    The essential version allows you to use GUI and command line to create simple sprite sheets for free!
  • Automatic sizing
    TexturePacker chooses the minimum texture surface size for you – automatically. You can set the maximum allowed texture size or set a fixed size if you want.
  • Create heuristic mask
    Create heuristic mask creates transparency from images which come with a single key color.
  • Extrude
    Extrude repeats the outer pixels around a shape to avoid flickering when tiling textures.
  • Standards included
    Automated trimming, automated sizing, extreme fast automated layout.
  • Output formats
    You can export data files for Cocos2D, Sparrow SDK and Corona (TM) SDK.
  • Supports MacOS, Windows
    You can use TexturePacker under all major operating systems with the same license.

  • Sprite Builder
    is used to combine separate images (prepared in any other graphical editor) into one sprite.

  • SpriteForge
    creates animated spritesets from 3D models in minutes, it can 'photograph' your model's animation frames from several different camera angles.

  • Stereographic Suite - create 3D optical illusions!
    is a exciting software package designed to help the user easily and quickly create high-quality stereograms.

  • Flatiron plug-in for 3D Studio MAX
    is a unique render-to-texture plug-in which is capable of baking full scenes or selections of objects into a single UV Map.

  • Mooggle 3D View Sync
    allows your 3D model textures on the View port to be updated constantly, sync seamlessly .

  • TextureMagic for Mac
    a bitmap editor, so you have all the tools you would expect: Paintbrush, Rubber Stamp and all the other tools you already know.

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