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MNCadBuilder The MNCadBuilder is a collection of components to build graphics applications. The product includes rather all neccessary components, which are used to develope successful graphics applications. There's a strong graphics engine, which is basically implemented upon SGI's OpenGL and is offered in form of a component. Also, the MNCadBuilder includes powerful and comfortable methods to implement interactivity.

The MNCadBuilder requires a license file to run in professional mode. The computername on which the MNCadBuilder will run is required to produce this license file - you can enter this required information in the order process.

Software Information System Requirements
Version: 1.4
  • Windows 8/7/XP/Vista
  • Pentium II CPU
  • 512 MB of RAM
License:Free to try
File Size: 1.40 MB
Screenshot : View Screenshot
Rating :

Key Features of MNCadBuilder:
  • professional 3D canvas based on OpenGL
  • easy integration into your existing graphics applications (CAD, graphics, business,...)
  • cad classes
  • selection handling (catching)
  • supports calculation of hiddenlines (math based)
  • materials (professional looking predefined materials)
  • textures (bind textures to your primitive output commands like Polygon or PolyPolygon, but also bind them to shapes)
  • lightning
  • 2D textures (predefined textures and user defined textures)
  • you can also use it as a 2D canvas
  • bitmap/texture transparency
  • fonts operations
  • transformations (translation, rotation, scale)
  • XOR mode/ COPY mode operations
  • support for fast displaylists
  • support for pixelmode (you can send polygon coordinates in pixel units)
  • meshes (bezier and nurbs)
  • event handling
  • cad data management
  • streaming mechanisms ("file operations")
  • supports external references ("symbols")
  • a powerful sketch mode to construct shapes in a professional environment
  • print methods
  • MNDataExplorer - an explorer to view/operate on loaded shapes (source included)
  • dozens of samples, trying to convey the philosophy behind the MNCadBuilder to you.

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